Monday, November 28, 2011

Cyberdrama


The game that I chose to evaluate for its uses of cyberdrama is Little Big Planet, this game revolves around a character you can create - a sackperson. The goal of this game is to make it through a obstacle course like scene and to collect as many points and items you can. This game is a mix between a puzzle and a contest because you can play online with other players as well. The limitations of the game come from the traps and the knowledge base of the player. The character has to overcome obstacles in order to win the level. This game is very imagination based and is fictional. The article we read describes the difference between gaming and storytelling: "a story has greater emphasis on plot; a game has greater emphasis on the actions of the player" which I believe is true. The article we read describes agency as a term they use to distinguish the pleasure of interactivity from the two properties of the procedural and the participatory. Agency is interactive, this is shown in Little Big Planet when the player changes the outfits of their sackperson. The player is immersed in the game. Agency is taking a look at who's in control in the game, in LBP I would think the player who controls the character is the agency because they are in control of what their character does in the game. This game involves a visual narrative which uses writing, directing, and acting. You are able to interact with other players by writing to them and directing them what to do in the game and you are also acting as a character in a game. I would say acting is no strong in LBP but I would agree with the idea that it is used to a certain extent. The character's actions impact the outcome of the game by how well the player controls their character and how well they can maneuver through the courses.


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